Searched refs:vsVersion (Results 1 – 2 of 2) sorted by relevance
160 … const std::string &vsVersion, in adaptShaderToPipeline() argument164 …tring varName = m_hasGeometryShader ? gsVersion : m_hasTessellationShader ? tesVersion : vsVersion; in adaptShaderToPipeline()
69 …adaptShaderToPipeline(std::string &shader, const std::string &varKey, const std::string &vsVersion,