Searched refs:vsPath (Results 1 – 2 of 2) sorted by relevance
316 GLuint CompileProgramFromFiles(const std::string &vsPath, const std::string &fsPath) in CompileProgramFromFiles() argument319 if (!angle::ReadEntireFileToString(vsPath.c_str(), &vsSource)) in CompileProgramFromFiles()321 std::cerr << "Error reading shader: " << vsPath << "\n"; in CompileProgramFromFiles()
43 ANGLE_UTIL_EXPORT GLuint CompileProgramFromFiles(const std::string &vsPath,