Searched refs:vertex_shader_source (Results 1 – 8 of 8) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cArrayOfArraysTests.cpp | 909 …de::IterateResult TestCaseBase<API>::execute_positive_test(const std::string &vertex_shader_source, in execute_positive_test() argument 932 vertex_shader_source, TestCaseBase<API>::VERTEX_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 987 … context_id.getTestContext().getLog() << tcu::TestLog::KernelSource(vertex_shader_source); in execute_positive_test() 1103 const std::string &vertex_shader_source, const std::string &tess_ctrl_shader_source, in execute_positive_test() argument 1162 vertex_shader_source, TestCaseBase<API>::VERTEX_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 1282 … context_id.getTestContext().getLog() << tcu::TestLog::KernelSource(vertex_shader_source); in execute_positive_test() 3843 const std::string &vertex_shader_source = in execute_draw_test() local 3850 this->execute_positive_test(vertex_shader_source, fragment_shader_source, false, false); in execute_draw_test() 3857 …this->execute_positive_test(vertex_shader_source, tess_ctrl_shader_source, tess_eval_shader_source, in execute_draw_test() 3871 const std::string &vertex_shader_source = in execute_draw_test() local [all …]
|
H A D | es31cArrayOfArraysTests.hpp | 284 …virtual tcu::TestNode::IterateResult execute_positive_test(const std::string &vertex_shader_source, 288 …virtual tcu::TestNode::IterateResult execute_positive_test(const std::string &vertex_shader_source,
|
/aosp_15_r20/external/libkmsxx/kmscube/ |
H A D | cube-gles2.cpp | 113 static const char* vertex_shader_source = in GlScene() local 156 glShaderSource(vertex_shader, 1, &vertex_shader_source, NULL); in GlScene()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cTextureSizePromotion.hpp | 389 …Program(glw::Functions const &gl, tcu::TestLog &log, glw::GLchar const *const vertex_shader_source,
|
H A D | gl3cTextureSizePromotion.cpp | 1429 …Program(glw::Functions const &gl, tcu::TestLog &log, glw::GLchar const *const vertex_shader_source, in buildProgram() argument 1439 …} shader[] = {{vertex_shader_source, GL_VERTEX_SHADER, 0}, {fragment_shader_source, GL_FRAGMENT_SH… in buildProgram()
|
H A D | gl3cTransformFeedbackTests.hpp | 1318 … glw::GLchar const *const vertex_shader_source, glw::GLchar const *const fragment_shader_source,
|
H A D | gl3cTransformFeedbackTests.cpp | 6715 … const *const tessellation_evaluation_shader_source, glw::GLchar const *const vertex_shader_source, in buildProgram() argument 6730 {vertex_shader_source, GL_VERTEX_SHADER, 0}, in buildProgram()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gles3/ |
H A D | es3cCopyTexImageConversionsTests.cpp | 11126 const GLchar *vertex_shader_source = NULL; in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() local 11220 vertex_shader_source = shader_source[0].c_str(); in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() 11249 vertex_shader_source = shader_source[1].c_str(); in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() 11279 vertex_shader_source = shader_source[2].c_str(); in setSourceForShaderObjectsUsedForNonRenderableTextureSupport() 11308 gl.shaderSource(vertex_shader_object_id, 1 /* part */, &vertex_shader_source, NULL); in setSourceForShaderObjectsUsedForNonRenderableTextureSupport()
|