Searched refs:validateOutputVariableForShader (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/angle/src/tests/compiler_tests/ |
H A D | CollectVariables_test.cpp | 105 void validateOutputVariableForShader(const std::string &shaderString, in validateOutputVariableForShader() function in CollectVariablesTest 609 validateOutputVariableForShader(fragColorShader, 0u, "gl_FragColor", &outputVariable); in TEST_F() 635 validateOutputVariableForShader(fragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F() 661 validateOutputVariableForShader(fragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F() 685 validateOutputVariableForShader(fragDepthShader, 0u, "gl_FragDepthEXT", &outputVariable); in TEST_F() 708 validateOutputVariableForShader(fragDepthHighShader, 0u, "gl_FragDepthEXT", &outputVariable); in TEST_F() 731 validateOutputVariableForShader(fragDepthHighShader, 0u, "gl_FragDepth", &outputVariable); in TEST_F() 759 validateOutputVariableForShader(secondaryFragColorShader, 0u, "gl_FragColor", &outputVariable); in TEST_F() 766 validateOutputVariableForShader(secondaryFragColorShader, 1u, "gl_SecondaryFragColorEXT", in TEST_F() 797 validateOutputVariableForShader(secondaryFragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F() [all …]
|