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Searched refs:validateOutputVariableForShader (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/tests/compiler_tests/
H A DCollectVariables_test.cpp105 void validateOutputVariableForShader(const std::string &shaderString, in validateOutputVariableForShader() function in CollectVariablesTest
609 validateOutputVariableForShader(fragColorShader, 0u, "gl_FragColor", &outputVariable); in TEST_F()
635 validateOutputVariableForShader(fragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F()
661 validateOutputVariableForShader(fragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F()
685 validateOutputVariableForShader(fragDepthShader, 0u, "gl_FragDepthEXT", &outputVariable); in TEST_F()
708 validateOutputVariableForShader(fragDepthHighShader, 0u, "gl_FragDepthEXT", &outputVariable); in TEST_F()
731 validateOutputVariableForShader(fragDepthHighShader, 0u, "gl_FragDepth", &outputVariable); in TEST_F()
759 validateOutputVariableForShader(secondaryFragColorShader, 0u, "gl_FragColor", &outputVariable); in TEST_F()
766 validateOutputVariableForShader(secondaryFragColorShader, 1u, "gl_SecondaryFragColorEXT", in TEST_F()
797 validateOutputVariableForShader(secondaryFragDataShader, 0u, "gl_FragData", &outputVariable); in TEST_F()
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