Searched refs:usesRelaxedLayout (Results 1 – 1 of 1) sorted by relevance
919 bool usesRelaxedLayout(const ShaderInterface &interface) in usesRelaxedLayout() function1515 if (uses16BitStorage(interface) || uses8BitStorage(interface) || usesRelaxedLayout(interface) || in generateComputeShader()2592 else if (usesRelaxedLayout(m_interface)) in initPrograms()2611 …if (!context.isDeviceFunctionalitySupported("VK_KHR_relaxed_block_layout") && usesRelaxedLayout(m_… in checkSupport()