Searched refs:use_unified_memory (Results 1 – 8 of 8) sorted by relevance
111 bool use_unified_memory = options.per_process_gpu_memory_fraction() > 1.0 || in GetPluggableDeviceAllocator() local112 options.experimental().use_unified_memory(); in GetPluggableDeviceAllocator()116 platform_device_id, use_unified_memory, in GetPluggableDeviceAllocator()
98 device_options.experimental().use_unified_memory()) { in SingleVirtualDeviceMemoryLimit()
33 bool use_unified_memory, in DeviceMemAllocator() argument39 use_unified_memory_(use_unified_memory) { in DeviceMemAllocator()
112 options.experimental().use_unified_memory()) { in CreateSubAllocator()146 options.experimental().use_unified_memory()), in CreateSubAllocator()
1104 gpu_options.experimental().use_unified_memory()) && in SingleVirtualDeviceMemoryLimit()
70 name: "use_unified_memory"
181 bool use_unified_memory = 2; field
605 bool use_unified_memory() const; in Swap()4411 inline bool GPUOptions_Experimental::use_unified_memory() const { in use_unified_memory() function