Searched refs:use_flat_interpolation (Results 1 – 1 of 1) sorted by relevance
27 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() function51 v.fIsFlat = use_flat_interpolation(interpolation, *fProgramBuilder->shaderCaps()); in addVarying()