Searched refs:updateDescriptorSetLayout (Results 1 – 5 of 5) sorted by relevance
123 mPipelineLayoutDesc.updateDescriptorSetLayout(index, mDescriptorSetLayoutDescs[index]); in init()
1788 pipelineLayoutDesc.updateDescriptorSetLayout(DescriptorSetIndex::UniformsAndXfb, in createPipelineLayout()1790 pipelineLayoutDesc.updateDescriptorSetLayout(DescriptorSetIndex::ShaderResource, in createPipelineLayout()1792 pipelineLayoutDesc.updateDescriptorSetLayout(DescriptorSetIndex::Texture, mTextureSetDesc); in createPipelineLayout()
1181 void updateDescriptorSetLayout(DescriptorSetIndex setIndex,
1513 pipelineLayoutDesc.updateDescriptorSetLayout(DescriptorSetIndex::Internal, descriptorSetDesc); in ensureResourcesInitialized()1672 pipelineLayoutDesc.updateDescriptorSetLayout(DescriptorSetIndex::Internal, descriptorSetDesc); in ensureImageCopyResourcesInitializedWithSampler()
5044 void PipelineLayoutDesc::updateDescriptorSetLayout(DescriptorSetIndex setIndex, in updateDescriptorSetLayout() function in rx::vk::PipelineLayoutDesc