Searched refs:updateCachedInputLayout (Results 1 – 5 of 5) sorted by relevance
304 void updateCachedInputLayout(RendererD3D *renderer,
1768 void ProgramExecutableD3D::updateCachedInputLayout(RendererD3D *renderer, in updateCachedInputLayout() function in rx::ProgramExecutableD3D
975 executableD3D->updateCachedInputLayout(mRenderer, va11->getCurrentStateSerial(), glState); in triggerDrawCallProgramRecompilation()
3016 mExecutableD3D->updateCachedInputLayout(context11->getRenderer(), in syncProgram()
1800 executableD3D->updateCachedInputLayout(renderer, vao->getCurrentStateSerial(), state); in applyShaders()