Home
last modified time | relevance | path

Searched refs:updateCachedImage2DBindLayout (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DContext11.cpp977 executableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Fragment); in triggerDrawCallProgramRecompilation()
1050 executableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Compute); in triggerDispatchCallProgramRecompilation()
H A DStateManager11.cpp3073 mExecutableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Compute); in syncProgramForCompute()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DProgramExecutableD3D.h308 void updateCachedImage2DBindLayout(const gl::Context *context, const gl::ShaderType shaderType);
H A DProgramExecutableD3D.cpp1835 void ProgramExecutableD3D::updateCachedImage2DBindLayout(const gl::Context *context, in updateCachedImage2DBindLayout() function in rx::ProgramExecutableD3D