Searched refs:updateCachedImage2DBindLayout (Results 1 – 4 of 4) sorted by relevance
977 executableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Fragment); in triggerDrawCallProgramRecompilation()1050 executableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Compute); in triggerDispatchCallProgramRecompilation()
3073 mExecutableD3D->updateCachedImage2DBindLayout(context, gl::ShaderType::Compute); in syncProgramForCompute()
308 void updateCachedImage2DBindLayout(const gl::Context *context, const gl::ShaderType shaderType);
1835 void ProgramExecutableD3D::updateCachedImage2DBindLayout(const gl::Context *context, in updateCachedImage2DBindLayout() function in rx::ProgramExecutableD3D