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Searched refs:unresolveStencilWithShaderExport (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DUtilsVk.cpp1091 const bool unresolveStencilWithShaderExport = unresolveStencil && supportsShaderStencilExport; in MakeFragShader() local
1102 InsertPreamble(colorAttachmentCount, unresolveDepth, unresolveStencilWithShaderExport, &code); in MakeFragShader()
1124 InsertDepthStencilVariableDecl(unresolveDepth, unresolveStencilWithShaderExport, &code); in MakeFragShader()
1134 InsertDepthStencilUnresolveLoadStore(unresolveDepth, unresolveStencilWithShaderExport, &code); in MakeFragShader()
4518 const bool unresolveStencilWithShaderExport = in unresolve() local
4523 (params.unresolveDepth ? 1 : 0) + (unresolveStencilWithShaderExport ? 1 : 0); in unresolve()
4538 if (unresolveStencilWithShaderExport) in unresolve()
4550 if (unresolveStencilWithShaderExport) in unresolve()
4587 unresolveStencilWithShaderExport, &colorAttachmentTypes); in unresolve()
4607 if (unresolveStencilWithShaderExport) in unresolve()
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