Searched refs:uif_block_h (Results 1 – 4 of 4) sorted by relevance
44 uint32_t uif_block_h = utile_h * 2; in v3d_get_ub_pad() local45 uint32_t height_ub = height / uif_block_h; in v3d_get_ub_pad()109 uint32_t uif_block_h = utile_h * 2; in v3d_setup_plane_slices() local194 level_height = align(level_height, uif_block_h); in v3d_setup_plane_slices()198 level_height = align(level_height, uif_block_h); in v3d_setup_plane_slices()204 level_height = align(level_height, uif_block_h); in v3d_setup_plane_slices()208 level_height += slice->ub_pad * uif_block_h; in v3d_setup_plane_slices()214 if ((level_height / uif_block_h) % in v3d_setup_plane_slices()255 level_height > PAGE_CACHE_MINUS_1_5_UB_ROWS * uif_block_h) { in v3d_setup_plane_slices()
1024 uint32_t uif_block_h = 2 * v3d_utile_height(dst_cpp); in v3dX() local1025 uint32_t implicit_padded_height = align(height, uif_block_h); in v3dX()1027 uif_block_h; in v3dX()
520 uint32_t uif_block_h = utile_h * 2; in v3d_get_ub_pad() local521 uint32_t height_ub = height / uif_block_h; in v3d_get_ub_pad()583 uint32_t uif_block_h = utile_h * 2; in v3d_setup_slices() local654 level_height = align(level_height, uif_block_h); in v3d_setup_slices()659 level_height = align(level_height, uif_block_h); in v3d_setup_slices()668 uif_block_h); in v3d_setup_slices()672 level_height += slice->ub_pad * uif_block_h; in v3d_setup_slices()679 if ((level_height / uif_block_h) % in v3d_setup_slices()706 level_height > PAGE_CACHE_MINUS_1_5_UB_ROWS * uif_block_h) { in v3d_setup_slices()
148 int uif_block_h = 2 * v3d_utile_height(dst->cpp); in v3dX() local149 int implicit_padded_height = align(height, uif_block_h); in v3dX()152 implicit_padded_height) / uif_block_h) << in v3dX()