Searched refs:uboDynamicAlignmentVec4 (Results 1 – 1 of 1) sorted by relevance
1742 uint32_t uboDynamicAlignmentVec4 = bufferElementSizeVec4; in iterate() local1749 uboDynamicAlignmentVec4 = in iterate()1750 … (uboDynamicAlignmentVec4 + (uint32_t)minUboAlignment - 1) & ~((uint32_t)minUboAlignment - 1); in iterate()1762 const uint32_t uboBufferSizeVec4 = m_numInstances * uboDynamicAlignmentVec4; in iterate()1838 pPosUboVertex += uboDynamicAlignmentVec4; in iterate()1839 pPosUboShared += uboDynamicAlignmentVec4; in iterate()1864 pPosUboVertex += uboDynamicAlignmentVec4; in iterate()1865 pPosUboShared += uboDynamicAlignmentVec4; in iterate()1941 uint32_t uboOffsetVec4 = uboDynamicAlignmentVec4 * instance; in iterate()1972 uboDynamicAlignmentVec4 * m_vertexOffset); in iterate()[all …]