Searched refs:transCoding (Results 1 – 1 of 1) sorted by relevance
10015 bool transCoding = renderer->getFeatures().supportsComputeTranscodeEtcToBc.enabled && in flushStagedUpdatesImpl() local10018 if (transCoding) in flushStagedUpdatesImpl()10088 ASSERT(!transCoding || (transCoding && update.updateSource == UpdateSource::Buffer)); in flushStagedUpdatesImpl()10107 if (!transCoding && !isDataFormatMatchForCopy(update.data.buffer.formatID)) in flushStagedUpdatesImpl()10142 transCoding ? ImageLayout::TransferDstAndComputeWrite : ImageLayout::TransferDst; in flushStagedUpdatesImpl()10234 if (transCoding && update.data.buffer.formatID != actualformat) in flushStagedUpdatesImpl()