Searched refs:to_machine_code (Results 1 – 7 of 7) sorted by relevance
264 bytes to_machine_code = 6; field
3188 const std::string& to_machine_code() const; in Swap()3193 void set_allocated_to_machine_code(std::string* to_machine_code); in Swap()6257 inline const std::string& V8CodeMove::to_machine_code() const { in to_machine_code() function6307 inline void V8CodeMove::set_allocated_to_machine_code(std::string* to_machine_code) { in set_allocated_to_machine_code() argument6311 if (to_machine_code != nullptr) { in set_allocated_to_machine_code()6313 … _impl_.to_instructions_.to_machine_code_.InitAllocated(to_machine_code, GetArenaForAllocation()); in set_allocated_to_machine_code()
402 ::protozero::ConstBytes to_machine_code() const { return at<6>().as_bytes(); } in to_machine_code() function
6311 bytes to_machine_code = 6; field
6611 bytes to_machine_code = 6; field