Searched refs:textureUnitSamplerIndexMap (Results 1 – 1 of 1) sorted by relevance
7577 std::unordered_map<size_t, uint32_t> textureUnitSamplerIndexMap = {}; in updateActiveTextures() local7633 if (textureUnitSamplerIndexMap.empty()) in updateActiveTextures()7636 &textureUnitSamplerIndexMap); in updateActiveTextures()7639 textureUnitSamplerIndexMap[textureUnit]; in updateActiveTextures()