Searched refs:testPatternTexture (Results 1 – 1 of 1) sorted by relevance
351 abc3d::AutoTexture testPatternTexture = loadTestPatternTexture(); in initOpenGL() local352 if (!testPatternTexture.ok()) { in initOpenGL()407 mGlTestPatternTexture = std::move(testPatternTexture); in initOpenGL()