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Searched refs:tesselation_shader_extension (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp215 const glw::GLchar *const TextureCubeMapArraySamplingTest::tesselation_shader_extension = member in glcts::TextureCubeMapArraySamplingTest
2169 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getPassThroughTesselationControlShaderCode()
2235 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getPassThroughTesselationEvaluationShaderCode()
2805 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getSamplingTesselationControlShaderCode()
2893 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getSamplingTesselationEvaluationShaderCode()
H A DesextcTextureCubeMapArraySampling.hpp747 static const glw::GLchar *const tesselation_shader_extension; member in glcts::TextureCubeMapArraySamplingTest