Searched refs:tesselation_shader_extension (Results 1 – 2 of 2) sorted by relevance
215 const glw::GLchar *const TextureCubeMapArraySamplingTest::tesselation_shader_extension = member in glcts::TextureCubeMapArraySamplingTest2169 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getPassThroughTesselationControlShaderCode()2235 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getPassThroughTesselationEvaluationShaderCode()2805 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getSamplingTesselationControlShaderCode()2893 stream << shader_code_preamble << tesselation_shader_extension << shader_precision << std::endl in getSamplingTesselationEvaluationShaderCode()
747 static const glw::GLchar *const tesselation_shader_extension; member in glcts::TextureCubeMapArraySamplingTest