Searched refs:tesselation_evaluation_shader_input (Results 1 – 2 of 2) sorted by relevance
201 const glw::GLchar *const TextureCubeMapArraySamplingTest::tesselation_evaluation_shader_input = "te… member in glcts::TextureCubeMapArraySamplingTest2242 …eam << interpolation_type << shader_input << color_type << tesselation_evaluation_shader_input << … in getPassThroughTesselationEvaluationShaderCode()2795 … tesselation_evaluation_shader_input, "gl_InvocationID", sampler_name, sampling_code); in getSamplingTesselationControlShaderCode()2800 … "gl_InvocationID", tesselation_evaluation_shader_input, "gl_InvocationID", in getSamplingTesselationControlShaderCode()2831 …am << interpolation_type << shader_output << color_type << tesselation_evaluation_shader_input << … in getSamplingTesselationControlShaderCode()
743 static const glw::GLchar *const tesselation_evaluation_shader_input; member in glcts::TextureCubeMapArraySamplingTest