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Searched refs:tesselation_evaluation_shader (Results 1 – 8 of 8) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp4363 , tesselation_evaluation_shader(0)
4415 return tesselation_evaluation_shader;
4456 tesselation_evaluation_shader = shader_group.pass_through_tesselation_evaluation_shader;
4459 (0 != tesselation_evaluation_shader) && (0 != vertex_shader));
4467 tesselation_evaluation_shader = shader_group.sampling_tesselation_evaluation_shader;
4470 (0 != tesselation_evaluation_shader) && (0 != vertex_shader));
4524 if (0 != tesselation_evaluation_shader)
4526 tesselation_evaluation_shader->attach(m_program_object_id);
H A DesextcTextureCubeMapArraySampling.hpp506 const shaderDefinition *tesselation_evaluation_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.hpp163 … const std::string &tesselation_control_shader, const std::string &tesselation_evaluation_shader,
H A DglcRobustBufferAccessBehaviorTests.cpp324 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init() argument
334 m_tess_eval.Init(GL_TESS_EVALUATION_SHADER, tesselation_evaluation_shader); in Init()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cBufferStorageTests.cpp258 … const std::string &tesselation_control_shader, const std::string &tesselation_evaluation_shader,
987 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init() argument
1000 m_tess_eval.Init(GL_TESS_EVALUATION_SHADER, tesselation_evaluation_shader); in Init()
H A Dgl4cMultiBindTests.cpp285 … const std::string &tesselation_control_shader, const std::string &tesselation_evaluation_shader,
674 … const std::string &tesselation_evaluation_shader, const std::string &vertex_shader) in Init() argument
687 m_tess_eval.Init(GL_TESS_EVALUATION_SHADER, tesselation_evaluation_shader); in Init()
H A Dgl4cShadingLanguage420PackTests.cpp17924 const shaderSource tesselation_evaluation_shader(tesselation_evaluation_shader_code); in build() local
17927 …hader, fragment_shader, geometry_shader, tesselation_control_shader, tesselation_evaluation_shader, in build()
17945 … const shaderSource &tesselation_evaluation_shader, const shaderSource &vertex_shader, in build() argument
17984 if (false == tesselation_evaluation_shader.m_parts.empty()) in build()
17989 compile(m_tesselation_evaluation_shader_id, tesselation_evaluation_shader); in build()
H A Dgl4cShadingLanguage420PackTests.hpp273 … const shaderSource &tesselation_evaluation_shader, const shaderSource &vertex_shader,