Searched refs:tessctrl_shader_saved (Results 1 – 1 of 1) sorted by relevance
108 void *tessctrl_shader, *tessctrl_shader_saved; member1051 assert(!ctx->tessctrl_shader_saved); in cso_save_tessctrl_shader()1052 ctx->tessctrl_shader_saved = ctx->tessctrl_shader; in cso_save_tessctrl_shader()1063 if (ctx->tessctrl_shader_saved != ctx->tessctrl_shader) { in cso_restore_tessctrl_shader()1064 ctx->base.pipe->bind_tcs_state(ctx->base.pipe, ctx->tessctrl_shader_saved); in cso_restore_tessctrl_shader()1065 ctx->tessctrl_shader = ctx->tessctrl_shader_saved; in cso_restore_tessctrl_shader()1067 ctx->tessctrl_shader_saved = NULL; in cso_restore_tessctrl_shader()