Searched refs:tess_ctrl_shader_layout_code (Results 1 – 1 of 1) sorted by relevance
3777 static const glw::GLchar *tess_ctrl_shader_layout_code = "layout(vertices = 1) out;\n" in prepareProgram() local3936 …prepareTestShader(tess_ctrl_shader_layout_code /* layout */, uniform_definitions.c_str() /* unifor… in prepareProgram()3950 prepareBoilerplateShader(tess_ctrl_shader_layout_code /* layout */, in prepareProgram()