Searched refs:tessControlPointer (Results 1 – 1 of 1) sorted by relevance
3839 const ShaderModulePtr &tessControlPointer = shaders[gl::ShaderType::TessControl]; in initializePipelineShadersState() local3840 if (tessControlPointer) in initializePipelineShadersState()3842 const ShaderModule &tessControlModule = *tessControlPointer; in initializePipelineShadersState()3991 if (tessControlPointer && tessEvaluationPointer) in initializePipelineShadersState()