Searched refs:supports_shader_float16_int8_ (Results 1 – 2 of 2) sorted by relevance
114 bool supports_shader_float16_int8_ = false; variable
787 supports_shader_float16_int8_ = true; in CheckVulkanPhysicalDeviceRequirements()1045 if (supports_shader_float16_int8_) { in CreateDeviceWithFeatures2()