Searched refs:src_2D_texture_attachment (Results 1 – 1 of 1) sorted by relevance
8869 GLint src_2D_texture_attachment = GL_TEXTURE3; in execute() local8892 src_2D_texture_attachment = src_attachment_point; in execute()8948 … if (!setUniformValues(objects_ptr->src_2D_texture_uniform_location, src_2D_texture_attachment, in execute()