Searched refs:srcTexArray (Results 1 – 1 of 1) sorted by relevance
737 Texture srcTexArray(gl); in invokeGLES() local767 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D_ARRAY, *srcTexArray)); in invokeGLES()778 …CK_GLW_CALL(gl, framebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *srcTexArray, 0, 0)); in invokeGLES()884 GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D_ARRAY, *srcTexArray)); in invokeGLES()