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Searched refs:sourceFramebuffer (Results 1 – 8 of 8) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DFramebuffer11.cpp307 const gl::Framebuffer *sourceFramebuffer) in blitImpl() argument
311 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getReadColorAttachment(); in blitImpl()
369 sourceFramebuffer->getDepthOrStencilAttachment(); in blitImpl()
H A DFramebuffer11.h85 const gl::Framebuffer *sourceFramebuffer) override;
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DFramebuffer9.cpp224 const gl::Framebuffer *sourceFramebuffer) in blitImpl() argument
237 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorAttachment(0); in blitImpl()
355 sourceFramebuffer->getDepthOrStencilAttachment(); in blitImpl()
H A DFramebuffer9.h80 const gl::Framebuffer *sourceFramebuffer) override;
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp59 const Framebuffer *sourceFramebuffer = context->getState().getReadFramebuffer(); in GetBlitFramebufferBounds() local
62 gl::Extents readSize = sourceFramebuffer->getExtents(); in GetBlitFramebufferBounds()
815 const Framebuffer *sourceFramebuffer = context->getState().getReadFramebuffer(); in blit() local
818 const FramebufferAttachment *colorReadAttachment = sourceFramebuffer->getReadColorAttachment(); in blit()
888 ANGLE_TRY(blitter->blitColorBufferWithShader(context, sourceFramebuffer, destFramebuffer, in blit()
899 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(sourceFramebuffer); in blit()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DFramebufferD3D.cpp244 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer(); in blit() local
248 filter, sourceFramebuffer)); in blit()
H A DFramebufferD3D.h132 const gl::Framebuffer *sourceFramebuffer) = 0;
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DCopyTextureTest.cpp2986 GLFramebuffer sourceFramebuffer; in invalidateBlitThenBlendCommon() local
2987 glBindFramebuffer(GL_READ_FRAMEBUFFER, sourceFramebuffer); in invalidateBlitThenBlendCommon()