Searched refs:slice_1_data_int (Results 1 – 1 of 1) sorted by relevance
440 int slice_1_data_int[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local460 memset(slice_1_data_int, 0, sizeof(slice_1_data_int)); in iterate()475 slice_1_data_int[4 * n + 0] = 255; in iterate()502 (n == 1) ? (void *)slice_1_data_int : in iterate()615 slice_1_data = slice_1_data_int; in iterate()