Searched refs:should_use_mutable_textures (Results 1 – 2 of 2) sorted by relevance
94 void testLayeredRendering(const _texture_size &texture_size, bool should_use_mutable_textures);
813 … bool should_use_mutable_textures) in testLayeredRendering() argument818 …nfigureTextureObjects(texture_size.m_size, texture_size.m_n_cubemaps, should_use_mutable_textures); in testLayeredRendering()