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Searched refs:should_use_mutable_textures (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.hpp94 void testLayeredRendering(const _texture_size &texture_size, bool should_use_mutable_textures);
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp813 … bool should_use_mutable_textures) in testLayeredRendering() argument
818 …nfigureTextureObjects(texture_size.m_size, texture_size.m_n_cubemaps, should_use_mutable_textures); in testLayeredRendering()