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Searched refs:should_use_mutable_texture (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.hpp95 … void testNonLayeredRendering(const _texture_size &texture_size, bool should_use_mutable_texture);
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp918 … bool should_use_mutable_texture) in testNonLayeredRendering() argument
928 …onfigureTextureObjects(texture_size.m_size, texture_size.m_n_cubemaps, should_use_mutable_texture); in testNonLayeredRendering()