Searched refs:should_use_glTexSubImage2D (Results 1 – 2 of 2) sorted by relevance
794 void checkAPICallCoherency(_texture_type texture_type, bool should_use_glTexSubImage2D);
8071 …ewTestCoherency::checkAPICallCoherency(_texture_type texture_type, bool should_use_glTexSubImage2D) in checkAPICallCoherency() argument8080 if (should_use_glTexSubImage2D) in checkAPICallCoherency()8114 if (should_use_glTexSubImage2D) in checkAPICallCoherency()