Searched refs:should_use_geometry_shader (Results 1 – 2 of 2) sorted by relevance
294 bool should_use_geometry_shader, in executeTestRun() argument314 if (should_use_geometry_shader) in executeTestRun()327 if (should_use_geometry_shader) in executeTestRun()488 if (should_use_geometry_shader) in executeTestRun()526 if (should_use_geometry_shader) in executeTestRun()546 if (!should_use_geometry_shader) in executeTestRun()576 if (should_use_geometry_shader) in executeTestRun()680 if (should_use_geometry_shader) in executeTestRun()799 if (should_use_geometry_shader) in executeTestRun()
164 …uteTestRun(_run &run, _tessellation_primitive_mode primitive_mode, bool should_use_geometry_shader,