Searched refs:shouldUniformBlockUseStructuredBuffer (Results 1 – 6 of 6) sorted by relevance
26 bool shouldUniformBlockUseStructuredBuffer(const std::string &uniformBlockName) const;
304 bool TranslatorHLSL::shouldUniformBlockUseStructuredBuffer( in shouldUniformBlockUseStructuredBuffer() function in sh::TranslatorHLSL
65 bool shouldUniformBlockUseStructuredBuffer(const std::string &blockName) const;
259 bool CompiledShaderStateD3D::shouldUniformBlockUseStructuredBuffer( in shouldUniformBlockUseStructuredBuffer() function in rx::CompiledShaderStateD3D
1604 mAttachedShaders[shaderType]->shouldUniformBlockUseStructuredBuffer( in initializeUniformBlocks()
687 return translator->shouldUniformBlockUseStructuredBuffer(uniformBlockName); in ShouldUniformBlockUseStructuredBuffer()