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Searched refs:shouldIncludeLoadResolveAttachmentBit (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/graphite/dawn/
H A DDawnCaps.cpp970 const bool shouldIncludeLoadResolveAttachmentBit = this->resolveTextureLoadOp().has_value(); in getRenderPassDescKeyForPipeline() local
972 if (shouldIncludeLoadResolveAttachmentBit && in getRenderPassDescKeyForPipeline()