Searched refs:shader_storage_image_array_non_uniform_indexing (Results 1 – 3 of 3) sorted by relevance
590 pub shader_storage_image_array_non_uniform_indexing: bool, field3399 if self.shader_storage_image_array_non_uniform_indexing { in check_requirements()3400 if !supported.shader_storage_image_array_non_uniform_indexing { in check_requirements()4512 shader_storage_image_array_non_uniform_indexing: false, in empty()4888 shader_storage_image_array_non_uniform_indexing: true, in all()5341 || (self.shader_storage_image_array_non_uniform_indexing in intersects()5342 && other.shader_storage_image_array_non_uniform_indexing) in intersects()5824 && (self.shader_storage_image_array_non_uniform_indexing in contains()5825 || !other.shader_storage_image_array_non_uniform_indexing) in contains()6445 shader_storage_image_array_non_uniform_indexing: self in union()[all …]
703 .shader_storage_image_array_non_uniform_indexing) in check_spirv_capability()
29368 pub shader_storage_image_array_non_uniform_indexing: Bool32, field29395 shader_storage_image_array_non_uniform_indexing: Bool32::default(), in default()29502 pub fn shader_storage_image_array_non_uniform_indexing( in shader_storage_image_array_non_uniform_indexing() method29504 shader_storage_image_array_non_uniform_indexing: bool, in shader_storage_image_array_non_uniform_indexing()29506 self.inner.shader_storage_image_array_non_uniform_indexing = in shader_storage_image_array_non_uniform_indexing()29507 shader_storage_image_array_non_uniform_indexing.into(); in shader_storage_image_array_non_uniform_indexing()45580 pub shader_storage_image_array_non_uniform_indexing: Bool32, field45634 shader_storage_image_array_non_uniform_indexing: Bool32::default(), in default()45811 pub fn shader_storage_image_array_non_uniform_indexing( in shader_storage_image_array_non_uniform_indexing() method45813 shader_storage_image_array_non_uniform_indexing: bool, in shader_storage_image_array_non_uniform_indexing()[all …]