Searched refs:shader_shared_float32_atomics (Results 1 – 2 of 2) sorted by relevance
572 pub shader_shared_float32_atomics: bool, field3318 if self.shader_shared_float32_atomics { in check_requirements()3319 if !supported.shader_shared_float32_atomics { in check_requirements()4503 shader_shared_float32_atomics: false, in empty()4879 shader_shared_float32_atomics: true, in all()5328 || (self.shader_shared_float32_atomics && other.shader_shared_float32_atomics) in intersects()5811 && (self.shader_shared_float32_atomics || !other.shader_shared_float32_atomics) in contains()6425 shader_shared_float32_atomics: self.shader_shared_float32_atomics in union()6426 || other.shader_shared_float32_atomics, in union()7085 shader_shared_float32_atomics: self.shader_shared_float32_atomics in intersection()[all …]
32425 pub shader_shared_float32_atomics: Bool32, field32444 shader_shared_float32_atomics: Bool32::default(), in default()32518 pub fn shader_shared_float32_atomics(mut self, shader_shared_float32_atomics: bool) -> Self { in shader_shared_float32_atomics() method32519 self.inner.shader_shared_float32_atomics = shader_shared_float32_atomics.into(); in shader_shared_float32_atomics()