Searched refs:shader_shared_float16_atomic_min_max (Results 1 – 3 of 3) sorted by relevance
564 pub shader_shared_float16_atomic_min_max: bool, field3282 if self.shader_shared_float16_atomic_min_max { in check_requirements()3283 if !supported.shader_shared_float16_atomic_min_max { in check_requirements()4499 shader_shared_float16_atomic_min_max: false, in empty()4875 shader_shared_float16_atomic_min_max: true, in all()5322 || (self.shader_shared_float16_atomic_min_max in intersects()5323 && other.shader_shared_float16_atomic_min_max) in intersects()5805 && (self.shader_shared_float16_atomic_min_max in contains()5806 || !other.shader_shared_float16_atomic_min_max) in contains()6417 shader_shared_float16_atomic_min_max: self.shader_shared_float16_atomic_min_max in union()[all …]
96 .shader_shared_float16_atomic_min_max) in check_spirv_capability()
32590 pub shader_shared_float16_atomic_min_max: Bool32, field32609 shader_shared_float16_atomic_min_max: Bool32::default(), in default()32707 pub fn shader_shared_float16_atomic_min_max( in shader_shared_float16_atomic_min_max() method32709 shader_shared_float16_atomic_min_max: bool, in shader_shared_float16_atomic_min_max()32711 self.inner.shader_shared_float16_atomic_min_max = in shader_shared_float16_atomic_min_max()32712 shader_shared_float16_atomic_min_max.into(); in shader_shared_float16_atomic_min_max()