Searched refs:shader_rounding_mode_rtz_float64 (Results 1 – 3 of 3) sorted by relevance
912 .shader_rounding_mode_rtz_float64 in check_spirv_capability()
821 pub shader_rounding_mode_rtz_float64: Option<bool>, field944 … shader_rounding_mode_rtz_float32 : Default :: default () , shader_rounding_mode_rtz_float64 : Def… in default()949 …shader_rounding_mode_rtz_float64 : [properties_ffi . properties_vulkan12 . map (| s | s . shader_r… in from()
27044 pub shader_rounding_mode_rtz_float64: Bool32, field27068 shader_rounding_mode_rtz_float64: Bool32::default(), in default()27225 pub fn shader_rounding_mode_rtz_float64( in shader_rounding_mode_rtz_float64() method27227 shader_rounding_mode_rtz_float64: bool, in shader_rounding_mode_rtz_float64()27229 self.inner.shader_rounding_mode_rtz_float64 = shader_rounding_mode_rtz_float64.into(); in shader_rounding_mode_rtz_float64()46073 pub shader_rounding_mode_rtz_float64: Bool32, field46186 &self.shader_rounding_mode_rtz_float64, in fmt()46335 shader_rounding_mode_rtz_float64: Bool32::default(), in default()46543 pub fn shader_rounding_mode_rtz_float64( in shader_rounding_mode_rtz_float64() method46545 shader_rounding_mode_rtz_float64: bool, in shader_rounding_mode_rtz_float64()[all …]