Searched refs:shader_rounding_mode_rtz_float16 (Results 1 – 3 of 3) sorted by relevance
902 .shader_rounding_mode_rtz_float16 in check_spirv_capability()
817 pub shader_rounding_mode_rtz_float16: Option<bool>, field944 … shader_rounding_mode_rte_float64 : Default :: default () , shader_rounding_mode_rtz_float16 : Def… in default()949 …shader_rounding_mode_rtz_float16 : [properties_ffi . properties_vulkan12 . map (| s | s . shader_r… in from()
27042 pub shader_rounding_mode_rtz_float16: Bool32, field27066 shader_rounding_mode_rtz_float16: Bool32::default(), in default()27209 pub fn shader_rounding_mode_rtz_float16( in shader_rounding_mode_rtz_float16() method27211 shader_rounding_mode_rtz_float16: bool, in shader_rounding_mode_rtz_float16()27213 self.inner.shader_rounding_mode_rtz_float16 = shader_rounding_mode_rtz_float16.into(); in shader_rounding_mode_rtz_float16()46071 pub shader_rounding_mode_rtz_float16: Bool32, field46178 &self.shader_rounding_mode_rtz_float16, in fmt()46333 shader_rounding_mode_rtz_float16: Bool32::default(), in default()46527 pub fn shader_rounding_mode_rtz_float16( in shader_rounding_mode_rtz_float16() method46529 shader_rounding_mode_rtz_float16: bool, in shader_rounding_mode_rtz_float16()[all …]