Searched refs:shader_req_table (Results 1 – 1 of 1) sorted by relevance
322 static const struct vrend_shader_table shader_req_table[] = { variable6106 for (uint32_t i = 0; i < ARRAY_SIZE(shader_req_table); i++) { in emit_header()6107 if (shader_req_table[i].key == SHADER_REQ_SAMPLER_RECT && ctx->glsl_ver_required >= 140) in emit_header()6110 if (ctx->shader_req_bits & shader_req_table[i].key) { in emit_header()6111 emit_ext(glsl_strbufs, shader_req_table[i].string, "require"); in emit_header()