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/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_pipeline_graphics.c3171 bool shader_exists = !!pipeline->base.shaders[i]; in radv_pipeline_init_shader_stages_state() local
3172 if (shader_exists || i < MESA_SHADER_COMPUTE) { in radv_pipeline_init_shader_stages_state()
3173 if (shader_exists) in radv_pipeline_init_shader_stages_state()