Searched refs:shader_denorm_flush_to_zero_float32 (Results 1 – 3 of 3) sorted by relevance
835 .shader_denorm_flush_to_zero_float32 in check_spirv_capability()
787 pub shader_denorm_flush_to_zero_float32: Option<bool>, field944 …der_denorm_flush_to_zero_float16 : Default :: default () , shader_denorm_flush_to_zero_float32 : D… in default()949 …shader_denorm_flush_to_zero_float32 : [properties_ffi . properties_vulkan12 . map (| s | s . shade… in from()
27037 pub shader_denorm_flush_to_zero_float32: Bool32, field27061 shader_denorm_flush_to_zero_float32: Bool32::default(), in default()27169 pub fn shader_denorm_flush_to_zero_float32( in shader_denorm_flush_to_zero_float32() method27171 shader_denorm_flush_to_zero_float32: bool, in shader_denorm_flush_to_zero_float32()27173 self.inner.shader_denorm_flush_to_zero_float32 = shader_denorm_flush_to_zero_float32.into(); in shader_denorm_flush_to_zero_float32()46066 pub shader_denorm_flush_to_zero_float32: Bool32, field46158 &self.shader_denorm_flush_to_zero_float32, in fmt()46328 shader_denorm_flush_to_zero_float32: Bool32::default(), in default()46487 pub fn shader_denorm_flush_to_zero_float32( in shader_denorm_flush_to_zero_float32() method46489 shader_denorm_flush_to_zero_float32: bool, in shader_denorm_flush_to_zero_float32()[all …]