Searched refs:shader_buffer_float16_atomics (Results 1 – 2 of 2) sorted by relevance
488 pub shader_buffer_float16_atomics: bool, field2916 if self.shader_buffer_float16_atomics { in check_requirements()2917 if !supported.shader_buffer_float16_atomics { in check_requirements()4461 shader_buffer_float16_atomics: false, in empty()4837 shader_buffer_float16_atomics: true, in all()5275 || (self.shader_buffer_float16_atomics && other.shader_buffer_float16_atomics) in intersects()5757 && (self.shader_buffer_float16_atomics || !other.shader_buffer_float16_atomics) in contains()6348 shader_buffer_float16_atomics: self.shader_buffer_float16_atomics in union()6349 || other.shader_buffer_float16_atomics, in union()7008 shader_buffer_float16_atomics: self.shader_buffer_float16_atomics in intersection()[all …]
32583 pub shader_buffer_float16_atomics: Bool32, field32602 shader_buffer_float16_atomics: Bool32::default(), in default()32654 pub fn shader_buffer_float16_atomics(mut self, shader_buffer_float16_atomics: bool) -> Self { in shader_buffer_float16_atomics() method32655 self.inner.shader_buffer_float16_atomics = shader_buffer_float16_atomics.into(); in shader_buffer_float16_atomics()