Searched refs:shader_body_string_fs (Results 1 – 1 of 1) sorted by relevance
1296 std::string *shader_body_string_fs = DE_NULL; in buildPO() local1365 shader_body_string_fs = &shaders_configuration[n_shader_index].body; in buildPO()1706 shader_body_string_fs != DE_NULL ? shader_body_string_fs->c_str() : in buildPO()