/aosp_15_r20/external/angle/src/tests/compiler_tests/ |
H A D | ShaderValidation_test.cpp | 127 const std::string &shaderString = in TEST_F() local 136 if (compile(shaderString)) in TEST_F() 145 const std::string &shaderString = in TEST_F() local 154 if (compile(shaderString)) in TEST_F() 163 const std::string &shaderString = in TEST_F() local 172 if (compile(shaderString)) in TEST_F() 181 const std::string &shaderString = in TEST_F() local 190 if (compile(shaderString)) in TEST_F() 199 const std::string &shaderString = in TEST_F() local 208 if (compile(shaderString)) in TEST_F() [all …]
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H A D | MSLOutput_test.cpp | 57 const std::string &shaderString = in TEST_F() local 66 compile(shaderString); in TEST_F() 72 const std::string &shaderString = in TEST_F() local 81 compile(shaderString); in TEST_F() 87 const std::string &shaderString = in TEST_F() local 96 compile(shaderString); in TEST_F() 103 const std::string &shaderString = in TEST_F() local 114 compile(shaderString); in TEST_F() 121 const std::string &shaderString = in TEST_F() local 137 compile(shaderString); in TEST_F() [all …]
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H A D | QualificationOrder_test.cpp | 42 const std::string &shaderString = in TEST_F() local 49 if (compile(shaderString)) in TEST_F() 58 const std::string &shaderString = in TEST_F() local 65 if (compile(shaderString)) in TEST_F() 74 const std::string &shaderString = in TEST_F() local 80 if (compile(shaderString)) in TEST_F() 89 const std::string &shaderString = in TEST_F() local 96 if (compile(shaderString)) in TEST_F() 105 const std::string &shaderString = in TEST_F() local 115 if (compile(shaderString)) in TEST_F() [all …]
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H A D | GeometryShader_test.cpp | 130 const std::string &shaderString = in TEST_F() local 136 if (compile(shaderString)) in TEST_F() 146 const std::string &shaderString = in TEST_F() local 152 if (compile(shaderString)) in TEST_F() 162 const std::string &shaderString = in TEST_F() local 169 if (compile(shaderString)) in TEST_F() 178 const std::string &shaderString = in TEST_F() local 187 if (!compile(shaderString)) in TEST_F() 197 const std::string &shaderString = in TEST_F() local 205 if (!compile(shaderString)) in TEST_F() [all …]
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H A D | RemoveUnreferencedVariables_test.cpp | 26 const std::string &shaderString = in TEST_F() local 32 compile(shaderString); in TEST_F() 40 const std::string &shaderString = in TEST_F() local 48 compile(shaderString); in TEST_F() 56 const std::string &shaderString = in TEST_F() local 63 compile(shaderString); in TEST_F() 71 const std::string &shaderString = in TEST_F() local 82 compile(shaderString); in TEST_F() 91 const std::string &shaderString = in TEST_F() local 103 compile(shaderString); in TEST_F() [all …]
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H A D | TypeTracking_test.cpp | 36 void compile(const std::string &shaderString) in compile() argument 41 const char *shaderStrings[] = {shaderString.c_str()}; in compile() 82 const std::string &shaderString = in TEST_F() local 93 compile(shaderString); in TEST_F() 100 const std::string &shaderString = in TEST_F() local 107 compile(shaderString); in TEST_F() 114 const std::string &shaderString = in TEST_F() local 121 compile(shaderString); in TEST_F() 128 const std::string &shaderString = in TEST_F() local 137 compile(shaderString); in TEST_F() [all …]
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H A D | ConstantFolding_test.cpp | 27 const std::string &shaderString = in TEST_F() local 35 compileAssumeSuccess(shaderString); in TEST_F() 43 const std::string &shaderString = in TEST_F() local 51 compileAssumeSuccess(shaderString); in TEST_F() 59 const std::string &shaderString = in TEST_F() local 67 compileAssumeSuccess(shaderString); in TEST_F() 75 const std::string &shaderString = in TEST_F() local 83 compileAssumeSuccess(shaderString); in TEST_F() 92 const std::string &shaderString = in TEST_F() local 100 compileAssumeSuccess(shaderString); in TEST_F() [all …]
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H A D | OVR_multiview2_test.cpp | 202 const std::string &shaderString = in TEST_F() local 212 if (compile(shaderString)) in TEST_F() 221 const std::string &shaderString = in TEST_F() local 230 if (compile(shaderString)) in TEST_F() 239 const std::string &shaderString = in TEST_F() local 248 if (compile(shaderString)) in TEST_F() 257 const std::string &shaderString = in TEST_F() local 262 if (compile(shaderString)) in TEST_F() 271 const std::string &shaderString = in TEST_F() local 292 if (!compile(shaderString)) in TEST_F() [all …]
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H A D | OVR_multiview_test.cpp | 200 const std::string &shaderString = in TEST_F() local 209 if (compile(shaderString)) in TEST_F() 218 const std::string &shaderString = in TEST_F() local 228 if (compile(shaderString)) in TEST_F() 237 const std::string &shaderString = in TEST_F() local 246 if (compile(shaderString)) in TEST_F() 255 const std::string &shaderString = in TEST_F() local 264 if (compile(shaderString)) in TEST_F() 273 const std::string &shaderString = in TEST_F() local 278 if (compile(shaderString)) in TEST_F() [all …]
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H A D | CollectVariables_test.cpp | 57 void validateDepthRangeShader(const std::string &shaderString) in validateDepthRangeShader() argument 59 const char *shaderStrings[] = {shaderString.c_str()}; in validateDepthRangeShader() 105 void validateOutputVariableForShader(const std::string &shaderString, in validateOutputVariableForShader() argument 110 const char *shaderStrings[] = {shaderString.c_str()}; in validateOutputVariableForShader() 125 void compile(const std::string &shaderString, ShCompileOptions *compileOptions) in compile() argument 127 const char *shaderStrings[] = {shaderString.c_str()}; in compile() 131 void compile(const std::string &shaderString) in compile() argument 134 compile(shaderString, &options); in compile() 248 const std::string &shaderString = in TEST_F() local 256 compile(shaderString); in TEST_F() [all …]
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H A D | HLSLOutput_test.cpp | 40 const std::string &shaderString = in TEST_F() local 49 compile(shaderString); in TEST_F() 56 const std::string &shaderString = in TEST_F() local 77 compile(shaderString); in TEST_F() 87 const char shaderString[] = R"(void main() in TEST_F() local 93 compile(shaderString); in TEST_F() 100 const std::string &shaderString = in TEST_F() local 106 compile(shaderString); in TEST_F() 112 const std::string &shaderString = in TEST_F() local 121 compile(shaderString); in TEST_F() [all …]
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H A D | OES_texture_cube_map_array_test.cpp | 46 const std::string &shaderString = in TEST_F() local 54 if (compile(shaderString)) in TEST_F() 64 const std::string &shaderString = in TEST_F() local 72 if (compile(shaderString)) in TEST_F() 82 const std::string &shaderString = in TEST_F() local 90 if (compile(shaderString)) in TEST_F() 100 const std::string &shaderString = in TEST_F() local 109 if (compile(shaderString)) in TEST_F() 118 const std::string &shaderString = in TEST_F() local 127 if (!compile(shaderString)) in TEST_F() [all …]
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H A D | PrunePureLiteralStatements_test.cpp | 29 const std::string shaderString = in TEST_F() local 37 compile(shaderString); in TEST_F() 45 const std::string shaderString = in TEST_F() local 53 compile(shaderString); in TEST_F() 61 const std::string shaderString = in TEST_F() local 67 compile(shaderString); in TEST_F() 75 const std::string shaderString = in TEST_F() local 81 compile(shaderString); in TEST_F() 89 const std::string shaderString = in TEST_F() local 100 compile(shaderString); in TEST_F() [all …]
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H A D | ARB_texture_rectangle_test.cpp | 37 const std::string &shaderString = in TEST_F() local 47 if (compile(shaderString)) in TEST_F() 56 const std::string &shaderString = in TEST_F() local 67 if (compile(shaderString)) in TEST_F() 78 const std::string &shaderString = in TEST_F() local 86 if (!compile(shaderString)) in TEST_F() 95 const std::string &shaderString = in TEST_F() local 104 if (!compile(shaderString)) in TEST_F() 143 const std::string &shaderString = in TEST_F() local 152 if (compile(shaderString)) in TEST_F() [all …]
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H A D | RecordConstantPrecision_test.cpp | 27 const std::string &shaderString = R"( in TEST_F() local 35 compile(shaderString); in TEST_F() 46 const std::string &shaderString = R"( in TEST_F() local 54 compile(shaderString); in TEST_F() 64 const std::string &shaderString = R"( in TEST_F() local 72 compile(shaderString); in TEST_F() 83 const std::string &shaderString = R"( in TEST_F() local 91 compile(shaderString); in TEST_F() 103 const std::string &shaderString = R"( in TEST_F() local 112 compile(shaderString); in TEST_F() [all …]
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H A D | InitOutputVariables_test.cpp | 260 const std::string &shaderString = in TEST_F() local 270 compileAssumeSuccess(shaderString); in TEST_F() 284 const std::string &shaderString = in TEST_F() local 290 compileAssumeSuccess(shaderString); in TEST_F() 301 const std::string &shaderString = in TEST_F() local 311 compileAssumeSuccess(shaderString); in TEST_F() 329 const std::string &shaderString = in TEST_F() local 334 compileAssumeSuccess(shaderString); in TEST_F() 346 const std::string &shaderString = in TEST_F() local 352 compileAssumeSuccess(shaderString); in TEST_F() [all …]
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H A D | Pack_Unpack_test.cpp | 29 const std::string &shaderString = in TEST_F() local 39 compile(shaderString); in TEST_F() 46 const std::string &shaderString = in TEST_F() local 56 compile(shaderString); in TEST_F() 63 const std::string &shaderString = in TEST_F() local 73 compile(shaderString); in TEST_F() 80 const std::string &shaderString = in TEST_F() local 90 compile(shaderString); in TEST_F() 97 const std::string &shaderString = in TEST_F() local 107 compile(shaderString); in TEST_F() [all …]
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H A D | AppendixALimitations_test.cpp | 32 const std::string &shaderString = in TEST_F() local 46 if (compile(shaderString)) in TEST_F() 55 const std::string &shaderString = in TEST_F() local 69 if (compile(shaderString)) in TEST_F() 79 const std::string &shaderString = in TEST_F() local 94 if (!compile(shaderString)) in TEST_F() 103 const std::string &shaderString = in TEST_F() local 113 if (compile(shaderString)) in TEST_F() 122 const std::string &shaderString = in TEST_F() local 132 if (compile(shaderString)) in TEST_F()
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H A D | EmulateGLDrawID_test.cpp | 30 void CheckCompileFailure(const std::string &shaderString, const char *expectedError = nullptr) in CheckCompileFailure() argument 37 SH_GLSL_COMPATIBILITY_OUTPUT, shaderString, getResources(), in CheckCompileFailure() 62 const std::string shaderString = in TEST_F() local 72 compile(shaderString, compileOptions); in TEST_F() 73 compile("#version 100\n" + shaderString, compileOptions); in TEST_F() 74 compile("#version 300 es\n" + shaderString, compileOptions); in TEST_F() 90 const std::string &shaderString = in TEST_F() local 99 compile(shaderString, compileOptions); in TEST_F() 164 const std::string &shaderString = in TEST_F() local 174 compile(shaderString, compileOptions); in TEST_F()
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H A D | UnrollFlatten_test.cpp | 29 void compile(const std::string &shaderString) in compile() argument 35 compileTestShader(GL_FRAGMENT_SHADER, mInputSpec, SH_HLSL_4_1_OUTPUT, shaderString, in compile() 94 const std::string &shaderString = in TEST_F() local 113 compile(shaderString); in TEST_F() 131 const std::string &shaderString = in TEST_F() local 159 compile(shaderString); in TEST_F() 169 const std::string &shaderString = in TEST_F() local 197 compile(shaderString); in TEST_F() 213 const std::string &shaderString = in TEST_F() local 227 compile(shaderString); in TEST_F()
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H A D | QualificationOrderESSL31_test.cpp | 37 const std::string &shaderString = in TEST_F() local 44 if (!compile(shaderString)) in TEST_F() 61 const std::string &shaderString = in TEST_F() local 67 if (!compile(shaderString)) in TEST_F() 86 const std::string &shaderString = in TEST_F() local 92 if (!compile(shaderString)) in TEST_F() 110 const std::string &shaderString = in TEST_F() local 119 if (!compile(shaderString)) in TEST_F() 138 const std::string &shaderString = in TEST_F() local 147 if (!compile(shaderString)) in TEST_F()
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H A D | EmulateGLBaseVertexBaseInstance_test.cpp | 31 void CheckCompileFailure(const std::string &shaderString, in CheckCompileFailure() argument 45 shaderString, getResources(), options, &translatedCode, &infoLog); in CheckCompileFailure() 70 const std::string shaderString = in TEST_F() local 81 compile(shaderString, compileOptions); in TEST_F() 87 const std::string shaderString = in TEST_F() local 98 CheckCompileFailure(shaderString, "extension is not supported", &compileOptions); in TEST_F() 114 const std::string &shaderString = in TEST_F() local 125 compile(shaderString, compileOptions); in TEST_F() 232 const std::string &shaderString = in TEST_F() local 248 compile(shaderString, compileOptions); in TEST_F()
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H A D | PruneUnusedFunctions_test.cpp | 26 void compile(const std::string &shaderString) in compile() argument 30 MatchOutputCodeTest::compile(shaderString, compileOptions); in compile() 37 const std::string &shaderString = in TEST_F() local 46 compile(shaderString); in TEST_F() 54 const std::string &shaderString = in TEST_F() local 60 compile(shaderString); in TEST_F() 68 const std::string &shaderString = in TEST_F() local 77 compile(shaderString); in TEST_F()
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H A D | SamplerVideoWEBGL_test.cpp | 36 const std::string &shaderString = in TEST_F() local 44 if (compile(shaderString)) in TEST_F() 55 const std::string &shaderString = in TEST_F() local 65 if (compile(shaderString)) in TEST_F() 74 const std::string &shaderString = in TEST_F() local 83 if (!compile(shaderString)) in TEST_F() 92 const std::string &shaderString = in TEST_F() local 103 if (!compile(shaderString)) in TEST_F()
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H A D | WGSLOutput_test.cpp | 43 const std::string &shaderString = in TEST_F() local 175 compile(shaderString); in TEST_F() 181 const std::string &shaderString = in TEST_F() local 340 compile(shaderString); in TEST_F() 346 const std::string &shaderString = in TEST_F() local 384 compile(shaderString); in TEST_F() 390 const std::string &shaderString = in TEST_F() local 450 compile(shaderString); in TEST_F()
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