Searched refs:shaderModuleIdFlags (Results 1 – 1 of 1) sorted by relevance
2571 VkPipelineCreateFlags shaderModuleIdFlags = 0u; in setupPreRasterizationShaderState3() local2599 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()2624 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()2650 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()2676 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()2709 m_internalData->monolithicPipelineCreateInfo.flags |= shaderModuleIdFlags; in setupPreRasterizationShaderState3()2739 … (m_internalData->pipelineFlags | VK_PIPELINE_CREATE_LIBRARY_BIT_KHR | shaderModuleIdFlags) & in setupPreRasterizationShaderState3()2754 if ((shaderModuleIdFlags & VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT) != 0) in setupPreRasterizationShaderState3()2981 VkPipelineCreateFlags shaderModuleIdFlags = 0u; in setupFragmentShaderState2() local3008 … shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupFragmentShaderState2()[all …]