Searched refs:shaderGroupToRecordDataMap (Results 1 – 1 of 1) sorted by relevance
4132 … const auto &expectedDataVec = currentItem.shaderGroupToRecordDataMap.at(shaderGroup); in verifyResultBuffer()4305 std::map<ShaderGroups, std::vector<uint8_t>> shaderGroupToRecordDataMap; member5371 … auto ¤tDataVec = currentTestItem.shaderGroupToRecordDataMap[currentShaderGroup]; in initTestItems()5524 lastItem.shaderGroupToRecordDataMap.at(currentShaderGroup).size()); in initTestItems()5529 …const auto ¤tVariableDataVec = currentVariable.shaderGroupToRecordDataMap.at(currentShaderGr… in initTestItems()