Searched refs:shaderFragmentString (Results 1 – 1 of 1) sorted by relevance
398 std::string shaderFragmentString; in ssbo_block_matching() local410 shaderFragmentString = generateVaryingSSBOShader(GL_FRAGMENT_SHADER, ssboArgs, log); in ssbo_block_matching()411 shaderFragmentCharPtr = shaderFragmentString.c_str(); in ssbo_block_matching()415 message = shaderFragmentString; in ssbo_block_matching()504 std::string shaderFragmentString; in ssbo_block_shared_qualifier() local516 shaderFragmentString = generateVaryingSSBOShader(GL_FRAGMENT_SHADER, ssboArgs, log); in ssbo_block_shared_qualifier()517 shaderFragmentCharPtr = shaderFragmentString.c_str(); in ssbo_block_shared_qualifier()521 message = shaderFragmentString; in ssbo_block_shared_qualifier()