Searched refs:setupPipelineLayout (Results 1 – 1 of 1) sorted by relevance
1397 Move<VkPipelineLayout> setupPipelineLayout = buildPipelineLayout(device, vk); in runFragmentShaderMode() local1405 … *setupPipelineLayout, *vertSetupShader, *fragSetupShader, false); in runFragmentShaderMode()