Searched refs:setVertexArrayObject (Results 1 – 8 of 8) sorted by relevance
72 setVertexArrayObject(0); in init()239 setVertexArrayObject(0); in removeVertexArrayObjects()292 void GLClientState::setVertexArrayObject(GLuint name) { in setVertexArrayObject() function in gfxstream::guest::GLClientState
274 bool setVertexArrayObject(GLuint array);
72 setVertexArrayObject(0); in init()
4407 if (ctx->setVertexArrayObject(array)) { in glBindVertexArrayOES()
333 setVertexArrayObject(0); in removeVertexArrayObject()347 bool GLEScontext::setVertexArrayObject(GLuint array) { in setVertexArrayObject() function in GLEScontext471 setVertexArrayObject(vaoId); in GLEScontext()
261 void setVertexArrayObject(GLuint vao);
48 setVertexArrayObject(0); in init()
3347 state->setVertexArrayObject(array); in s_glBindVertexArray()